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About This Game Assess, Plan, Order, and React – The Decisions are Yours! Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making implemented to date in a commercial wargame. It is based on: * Hi-fidelity modeling of continuous time and space; * Realistic command structure and process; * Macro management; and * Orders delay. For that, Command Ops 2 is different than any other simulation wargame: no hexes, no turns, no micro management, no click fests. That is why it is in a way simpler and more fun to play but at the same time more challenging, because it makes you command like Commanders do. Command Ops sports some of the most advanced and impressive AI ever devised in an operational-level wargame. It is your choice whether to manage every detail of your army or have the friendly AI manage the war on a lower level while you plan the larger scale maneuvers designed to make short work of your enemy. Just as a historical commander, you can choose where you need to step in and when you need to stand back and let your subordinates do their jobs. The enemy AI will use its skill to launch well-timed and coordinated strikes as it probes your lines for weakness while realistically reacting to your movements! In addition, for the enthusiastic mod community awaiting Command Ops, powerful tools like MapMaker and ScenMaker allow for the creation of maps and scenarios further adding to already near limitless replayability. Command Ops 2 game application has a new user interface (UI) and enhanced artificial intelligence (AI). The smartest and most realistic operational level wargame just got a whole lot better. Command like a real commander in this pausable, continuous time simulation of WW2 operational warfare, where the emphasis is on planning, anticipating and reacting to enemy developments. This is not a click-fest, and you don’t have to issue orders to every unit. The world’s smartest operational level AI can be trusted to do a reasonable job of managing your forces. Also included are the editors ( MapMaker, EstabMaker, EstabEditor, and ScenMaker ) for modifying or developing your own scenarios. The Core comes with three scenarios, including the tutorial Return to St Vith, Manhay Crossroads, and Greyhound Dash, all focussed on the Epic 1944 Battle of the Bulge. * Realistic command decision-making at the operational level * Assess, plan, order and react just like a real Corps, Division, and Brigade Commander * No hexes, no turns, no micro management, no click fests * One of the most advanced commercial AI opponents ever developed * A contender for the best AI in any wargame * The AI can manage subordinate commanders and handle micromanagement * Automated bridge building * Advanced force allocation algorithms to keep your army balanced and sharp * Multiple force group structures to enable cross attachments and different ways of displaying the order of battle * Reaction and reassessment code for smarter responses from both the enemy and friendly AI * Scheduling code to better manage the sequencing of tasks * Multiple route finding algorithms so units can rush to battle but become exposed, avoid enemy firepower, stick to covered terrain or take a safe but slow route * Formation movement code, including phase lines * Enhanced sighting code * Enhanced basing code * Intuitive powerful interface * Configurable Interface layout. Just drag dialogs to where you want them and it remembers the layout for next time. * Multiple Screen Support so you can position your dialogs on your second monitor. * Clear and concise tutorial movie to get you up to speed * Order options give you more control including attacks, bypasses, ambushes, stragglers, basing, retaking of position, avoiding friendlies, rest at night etc. * Automate units and let the cutting edge AI manage smaller units while you concentrate on the big picture * Order timing controls to coordinate tasks * Order supply level settings so you can set resupply priorities * Order of battle display to help you organize your forces * Estab Data views to access weapon and vehicle performance data * Plan dialog so you can see all your orders at a glance * Fire Support dialog so you can manage your heavy hitters (artillery) * Reinforcement dialog so you can manage your new arrivals * Supply Arrival dialog so you can see what resupply you are getting * Filtered Message Log * Auto Save * Interactive Recordings that you can replay and, at any point, change your orders to try out new courses of action * Map patterns now change with the weather * Pathing tools provide estimate of duration * Tons of Replayability - many scenario options, including multiple random reinforcement schedules * Extensive unit, vehicle and weapon estabs, including German, American, British and Italian forces * Full construction set includes editors to create units, equipment, ammo and formations (EstabEditor); maps (MapMaker) and scenarios (ScenMaker) for any battle. * An Estab Editor to modify or create Forces, Equipment, Ammo, Formations, etc. * Mod various aspects of the game, including map patterns and victory messages. * Utilize a big range of force lists for rapid scenario creation * Situation Awareness Maps for easy scenario selection. * and many other features. 7aa9394dea Title: Command Ops 2Genre: Free to Play, Indie, Simulation, StrategyDeveloper:Panther GamesPublisher:Lock 'n Load PublishingRelease Date: 15 Mar, 2015 Command Ops 2 Crack Serial Key command ops 2 gameplay. command ops 2 core engine. command ops 2 map maker. command ops 2 st vith. command ops 2 workshop. command ops 2 soviet. command ops 2 rutracker. command ops 2 free scenarios. command ops 2 mods. command ops 2 update. command ops 2 tutorial. command ops 2 matrix. command ops 2 test. command ops 2 westwall. black ops 2 command list. command ops 2 cauldron. command ops 2 review. command ops 2 fr. command ops 2 youtube. command ops 2 best scenarios. command ops 2 multiplayer. command ops 2 manual. lnl command ops 2 I've been playing Panther Games' Command Ops in its various iterations for a number of years now. It's by far one of the best WWII operational wargames I've come across. The graphics are spartan - essentially you see a map similar to the ones a commander like Patton or Rommel would have seen in his field headquarters, and use it to issue commands to your subordinates. Depending on their situation, supply, morale and fatigue, and the inevitable orders delay, your plan will either play out or you'll be forced to adapt as contact with the enemy leads to more accurate intelligence, and the fearsome A.I controlling both the opposition and your own commanders kicks in. The research, map accuracy and orders of battle (down to detailed T&E listings for each unit) are staggering and although the scenario packs may seem a little pricy compared to other games you'll get a nail-biting experience in accurate simulation second to none. Fortunately the core game is free and comes with three scenarios for you to play through to see if it's for you. I also highly recommend the developer's introductory video tutorials (for an earlier version of the game but still an invaluable guide to the system and packed with useful tactical tips). From a grognard's point of view Command Ops 2 knocks just about every other wargame into a cocked hat (except, perhaps, Command: Modern Air\/Naval Operations and Graviteam Tactics: Operation Star\/Mius Front).. One of the best and most unique war games ever made. It is very much not a board game masquerading as a PC game as many war games tend to be. It actually makes you think like a commander, looking at the overall picture and reacting to a rather solid AI. It is less “solve the puzzle” and more “art of war”. This game will pull you out of your comfort zone of war gaming. You set an order to your HHQ and watch the AI plan and execute the whole battle. Or, you can micromanage an armor battalion and try to overrun defensive positions. The game rewards combined-arms tactics so don’t be afraid to mix up your OOB and attack with a infantry and armor battlegroups. The AI is rather adept at planning your tasks but you are free to tweak paths, formations, supply preference and even pre-attack build up points. Wishlist: I wish the map overlays would update without pausing the game. The base game is free, so you have nothing to lose. Make sure you RTFM.. This game is great. I still cannot win in the so-called tutorial :DI was looking for WW2 strategy where:- units are represented by tiles with military symbols- there is army structure involved (chain of command, ordre de bataille)- game is first and foremost a military simulation than fancy schmancy eye-candy gameTotally recommend for strategists who want to crack their skull with the challenging but rewarding experience.Price of additional scenarios is huge but I understand the effort which needs to be taken to make them so realistic. Furthermore I am still loosing my tutorial so.... Nice take on rather high level command operations. Pauseable real time (or rather accelerated real time to be specific as battles may last days) combined with good AI on both sides and friction of orders creates a fun game.. If you like tactical wargames, like the Achtung Panzer / Graviteam Tactics series, go no further. While Command Ops 2 obviously lacks the eye-candy graphics that AP/GT has, it makes up for that in complexity and immersion. The content and mechanics of this war simulator is just amazing. While the free version of the game "only" has three missions (including the tutorial - what is a simplified scenario, not a "how it works" session), you can play both sides and tweak them as you see fit with several options. So there is a high replay value here and there are some good free scenarios out there, if you want to try something new. Note that a playthrough of a mission can take up to several hours, so even the free core game will give you 20+ hours of fun. Not to mention that this is not a scripted game - each playthrough can and will differ from the previous one.This game is very complex and you will need to do some research on it. Now, I'm familiar with wargames and I always like to start without even checking basic things, just to fool around a bit and get familiar with the mechanics by myself. Usually (somehow) I can manage it in the first run, but not this time: the tutorial mission ended up with decisive defeat (it was fun to watch though). After checking the official video tutorials on Youtube, some playthroughs and checking the 200 page manual (place: Steam - steamapps - common - Command Ops 2 - Documentation) for further information, I was able to do a decisive victory. So if you download the game, make sure to check the tutorial videos, keep the manual at hand and you should do fine.For me, the GUI was perfect after I learnt the basics and the units on the battlefield are presented well. There are many tools in the game that can help you to check various things in your planning phase of an advance or defense, so getting familiar with the interface is a must. As the game description says, this is not a clicking intensive game, you do not manage every single unit on the field like in a turn-based wargame. Yes, it is possible to do that, but why would you? You are a commander! Your job is to plan and coordinate various missions for your subordinates and they will do their own tactical decisions to achive the objective - and the AI is very able and competent to do that.If you are a wargame fan, in my opinion, this simulation game well deserves a place in your library!. The game looks quite involved so I jumped straight into the tutorial, which much to my dismay didnt teach me anything or even do anything, I admit im pretty new to this type of game but my first experience has left me feeling prety dumb.As a fan of strategy games I would consider myself a target customer of sorts but this has put me off and I dont think it's unfair of me to expect a bit of hand holding at the start. If I am going to spend money on the game then I dont really want to spend ages reading a manual, it kinda takes me back to the Amstrad cpc 6128 days.I have gone tumbs up though as i like the principle and it would be unfair to judge it from just that.. Looked interesting, but... after having downloaded, installed & tried it... have to say that the tutorial.... leaves a lot to be desired... it completely bites... no teaching of what does what, whatsoever... leaving one, completely & utterly confused...The game developers, wish to correct this serious game design flaw... I might... MIGHT... be persuaded to give it another try... until then... i... CAN NOT & WILL NOT recommend it.... One of the greatest real-time operational wargames ever conceived. The fact that people can get in on a couple scenarios for free is huge, because most of us, who have played this for several years already had to drop $30-40 to figure just how good this game is. Now people who love this kind of game don't have to commit a bunch of cash and get to experience the game engine firsthand. [DevBlog] Direct firing gun accuracy for Eastern Front DLCs: As we have mentioned before, we will be posting regular devblogs about the progress of our Eastern Front DLC development. Here is the first one (and sorry: it's really big).Disclaimer. Our first Eastern Front DLC pack to be released in 2019: Guys,We are happy to announce that we are resuming our Eastern Front scenario pack development.The first one we plan to release later this year and it will be covering Soviet - Japanese border conflict in May - August 1939, known as Battle of Khalkhin-Gol or Nomonhan Incident.. Command Ops 2 Steam Workshop goes live: Our Steam Workshop goes live this weekend, new functionality is already in place and the guide is up to date.Please give us your feedback, also don't hesitate to send your bugreports and suggestions.In the Workshop there is an excellent Caen scenario pack by Bie available for subscription.. [DevBlog] Weapons and Vehicles of Khalkhin-Gol DLC: Soviet soldiers and tankers inspect captured Japanese equipmentToday is another post from dev blog series. This time we'll talk about weapons and vehicles available with Khalkhin-Gol DLC.As usually, everything we mention or describe below is a work in progress. Any methods, numbers, figures and visuals posted in devblogs are not final and may change by the time DLC will be released officially.Intro

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